Infrastructure

Maya Analytics & Tournament Engine

A finished production-grade tournament management system handling real-time high-concurrency matches and mobile verification protocols.

  • React Native
  • WebSockets
  • AdMob
  • Infrastructure
React Native
Client Platform
WebSockets
Real-time sync
AdMob
Ad System

🔍 The Problem

Managing high-concurrency tournaments requires real-time match state syncing, cheat-prevention protocols, and client ad layouts.


💡 The Solution

I engineered Maya Analytics: a cross-platform system using WebSockets for real-time state synchronization and AdMob layouts.